Axiom.RenderSystems.DirectX9.D3DHardwarePixelBuffer.GetRenderTarget C# (CSharp) Метод

GetRenderTarget() публичный Метод

Get rendertarget for z slice
public GetRenderTarget ( int zoffset ) : RenderTexture
zoffset int
Результат Axiom.Graphics.RenderTexture
		public override RenderTexture GetRenderTarget( int zoffset )
		{
			Debug.Assert( ( (int)usage & (int)TextureUsage.RenderTarget ) != 0 );
			Debug.Assert( zoffset < Depth );
			return sliceTRT[ zoffset ];
		}