Axiom.RenderSystems.DirectX9.D3DHardwarePixelBuffer.DestroyRenderTextures C# (CSharp) Метод

DestroyRenderTextures() защищенный Метод

Destroy render textures for slices
protected DestroyRenderTextures ( ) : void
Результат void
		protected void DestroyRenderTextures()
		{
			if ( sliceTRT.Count == 0 )
				return;
			// Delete all render targets that are not yet deleted via _clearSliceRTT
			for ( int i = 0; i < sliceTRT.Count; ++i )
			{
				RenderTexture trt = sliceTRT[ i ];
				if ( trt != null )
					Root.Instance.RenderSystem.DestroyRenderTarget( trt.Name );
			}
			// sliceTRT.Clear();
		}