/// <summary>
/// Stops rest skill, called when moving or stopping it.
/// </summary>
/// <param name="creature"></param>
/// <param name="skill"></param>
/// <param name="dict"></param>
/// <returns></returns>
public override StartStopResult Stop(Creature creature, Skill skill, MabiDictionary dict)
{
creature.Deactivate(CreatureStates.SitDown);
if (skill.Info.Rank >= SkillRank.R9)
creature.Deactivate(CreatureStatesEx.RestR9);
Send.StandUp(creature);
creature.Regens.Remove("Rest");
if (creature.Temp.SittingProp != null)
this.RemoveChair(creature);
return StartStopResult.Okay;
}