public void PlayCutscene(string cutsceneName, Action<Cutscene> onFinish) { var viewers = this.GetRpCharactersOrCreators().ToArray(); if (viewers.Length == 0) return; var leader = this.PartyLeader; if (!this.IsInside(leader.EntityId)) leader = viewers.First(); Cutscene.Play(cutsceneName, leader, onFinish, viewers); }