Aura.Channel.World.Dungeons.Dungeon.CheckSectionClear C# (CSharp) Метод

CheckSectionClear() публичный Метод

Checks if any sections have just been cleared, and calls the corresponding script method.
public CheckSectionClear ( ) : void
Результат void
		public void CheckSectionClear()
		{
			// This is certainly not the most efficient way to do this,
			// but it's easy to understand and maintain, and didn't require
			// refactoring half the dungeon system.
			for (int i = 0; i < this.Regions.Count; ++i)
			{
				var floorRegion = this.Regions[i] as DungeonFloorRegion;
				if (floorRegion == null)
					continue;

				for (int j = 1; j <= floorRegion.Floor.Sections.Count; ++j)
				{
					var id = i * 1000 + j;

					// Already called clear?
					if (_clearedSections.Contains(id))
						continue;

					// If clear hasn't been called yet, but the section has
					// been cleared, call the event.
					if (floorRegion.Floor.Sections[j - 1].HasBeenCleared)
					{
						_clearedSections.Add(id);
						this.Script.OnSectionCleared(this, i, j);
					}
				}
			}
		}