AsteroidShooter.World.Rule7 C# (CSharp) Метод

Rule7() публичный Метод

public Rule7 ( float dt, World world ) : void
dt float
world World
Результат void
    public void Rule7(float dt, World world)
    {
      switch (s7)
      {

        case -1:
          ___randomPos70 = new Microsoft.Xna.Framework.Vector2(Utilities.Random.RandFloat(0f, 1500f), -50f);
          ___randomWait70 = Utilities.Random.RandFloat(0.5f, 3f);
          Asteroids = new Cons<Asteroid>(new Asteroid(___randomPos70), (Asteroids)).ToList<Asteroid>();
          s7 = 0;
          return;
        case 0:
          count_down1 = ___randomWait70;
          goto case 1;
        case 1:
          if (((count_down1) > (0f)))
          {

            count_down1 = ((count_down1) - (dt));
            s7 = 1;
            return;
          }
          else
          {

            s7 = -1;
            return;
          }
        default: return;
      }
    }