AsteroidShooter.Ship.Rule4 C# (CSharp) Метод

Rule4() публичный Метод

public Rule4 ( float dt, World world ) : void
dt float
world World
Результат void
    public void Rule4(float dt, World world)
    {
      switch (s4)
      {

        case -1:
          ___vy40 = new Microsoft.Xna.Framework.Vector2(300f, 0f);
          goto case 1;
        case 1:
          if (!(world.State.IsKeyDown(Keys.D)))
          {

            s4 = 1;
            return;
          }
          else
          {

            goto case 0;
          }
        case 0:
          Position = ((Position) + (((___vy40) * (dt))));
          s4 = -1;
          return;
        default: return;
      }
    }