Assets.Scripts.Scenes.Game.Hype.HypeController.Start C# (CSharp) Метод

Start() приватный Метод

private Start ( ) : void
Результат void
        void Start()
        {
            playerPropertyService = FindObjectOfType<PlayerPropertyService>();
            gameControlService = FindObjectOfType<GameControlService>();
            lootItemService = FindObjectOfType<LootItemService>();
            ComboHitController.OnComboHitSequenceCompleted += ComboHitSequenceCompletedEventHandler;
            LootItemController.OnLootItemUsed += LootItemUsedEventHandler;
            LootItemController.OnLootItemEffectExpired += LootItemEffectExpiredEventHandler;
            HypeAttackButtonController.OnButtonClicked += HypeAttackTargetClickedEventHandler;
            UpdateRemainingAdrenalineShotCountText();
        }