Artemis.Modules.Games.UnrealTournament.UnrealTournamentModel.KillTimerOnElapsed C# (CSharp) Метод

KillTimerOnElapsed() приватный Метод

private KillTimerOnElapsed ( object sender, System.Timers.ElapsedEventArgs elapsedEventArgs ) : void
sender object
elapsedEventArgs System.Timers.ElapsedEventArgs
Результат void
        private void KillTimerOnElapsed(object sender, ElapsedEventArgs elapsedEventArgs)
        {
            var dataModel = (UnrealTournamentDataModel) DataModel;
            if (dataModel.Player != null)
                dataModel.Player.KillState = KillState.None;
        }