ArkaliaCore.Realm.Managers.MultiServerManager.SendServerState C# (CSharp) Метод

SendServerState() публичный статический Метод

public static SendServerState ( Network client ) : void
client Network
Результат void
        public static void SendServerState(Network.RealmClient client)
        {
            StringBuilder packet = new StringBuilder("AH");
            lock (Database.Tables.GameServerTable.Cache)
            {
                foreach (var server in Database.Tables.GameServerTable.Cache)
                {
                    if (packet.ToString() == "")
                    {
                        packet.Append(server.ID).Append(";").Append((int)server.State).Append(";").Append((server.ID *75).ToString()).Append(";1");
                    }
                    else
                    {
                        packet.Append("|").Append(server.ID).Append(";").Append((int)server.State).Append(";").Append((server.ID * 75).ToString()).Append(";1");
                    }
                }
            }
            client.Send(packet.ToString());
        }