public static void SendCharacterCount(Network.RealmClient client)
{
StringBuilder packet = new StringBuilder();
lock (Database.Tables.GameServerTable.Cache)
{
foreach (var server in Database.Tables.GameServerTable.Cache)
{
if (packet.ToString() == "")
{
packet.Append(server.ID + "," + client.Characters.FindAll(x => x.Server == server.ID).Count);
}
else
{
packet.Append("|" + server.ID + "," + client.Characters.FindAll(x => x.Server == server.ID).Count);
}
}
}
client.Send("AxK31600000000000|" + packet.ToString());
}