AGS.Editor.SpriteSelector.spriteList_SelectedIndexChanged C# (CSharp) Метод

spriteList_SelectedIndexChanged() приватный Метод

private spriteList_SelectedIndexChanged ( object sender, EventArgs e ) : void
sender object
e EventArgs
Результат void
        private void spriteList_SelectedIndexChanged(object sender, EventArgs e)
        {
            if (OnSelectionChanged != null)
            {
                Sprite[] selectedSprites = new Sprite[spriteList.SelectedItems.Count];
                for (int i = 0; i < selectedSprites.Length; i++)
                {
                    selectedSprites[i] = FindSpriteByNumber(Convert.ToInt32(spriteList.SelectedItems[i].Name));
                    if (selectedSprites[i] == null)
                    {
                        throw new AGSEditorException("Internal error: selected sprite not in folder");
                    }
                }
                OnSelectionChanged(selectedSprites);
            }
        }