AGS.Editor.SpriteSelector.OpenFolderForSprite C# (CSharp) Метод

OpenFolderForSprite() публичный Метод

public OpenFolderForSprite ( int spriteNumber ) : bool
spriteNumber int
Результат bool
        public bool OpenFolderForSprite(int spriteNumber)
        {
            foreach (KeyValuePair<string, SpriteFolder> entry in _folders)
            {
                foreach (Sprite sprite in entry.Value.Sprites)
                {
                    if (sprite.Number == spriteNumber)
                    {
                        folderList.SelectedNode = folderList.Nodes.Find(entry.Key, true)[0];
                        // the SelectedNode needs to process message loop before we
                        // can focus to the new list of sprites
                        if (_timer == null)
                        {
                            _timer = new Timer();
                            _timer.Interval = 50;
                            _timer.Tick += new EventHandler(_timer_Tick);
                            _timer.Tag = spriteNumber;
                            _timer.Start();
                        }
                        return true;
                    }
                }
            }
            return false;
        }