AGS.Editor.Components.BuildCommandsComponent.AGSEditor_TestGameStarting C# (CSharp) Метод

AGSEditor_TestGameStarting() приватный Метод

private AGSEditor_TestGameStarting ( ) : void
Результат void
        private void AGSEditor_TestGameStarting()
        {
            _guiController.SetMenuItemEnabled(this, COMPILE_GAME_COMMAND, false);
            _guiController.SetMenuItemEnabled(this, REBUILD_GAME_COMMAND, false);
            _guiController.SetMenuItemEnabled(this, TEST_GAME_COMMAND, false);
            _guiController.SetMenuItemEnabled(this, RUN_COMMAND, false);
            foreach (MenuCommand command in _debugToolbarCommands)
            {
                if ((command.ID == COMPILE_GAME_COMMAND) ||
                    (command.ID == RUN_COMMAND))
                {
                    command.Enabled = false;
                }
            }
            Factory.ToolBarManager.UpdateItemEnabledStates(_debugToolbarCommands);

            _testGameInProgress = true;
        }