public void UNBIND(object[] args)
{
if (args [0] is GameObject) {
GameObject obj = (args [0] as GameObject);
foreach (Transform transform in obj.GetComponentsInChildren<Transform>()) {
transform.parent = null;
if (transform.gameObject.GetComponent<Rigging> () != null) {
transform.gameObject.GetComponent<Rigging> ().ActivatePhysics (true);
transform.gameObject.GetComponent<Voxeme> ().enabled = true;
}
}
GameObject.Destroy (obj);
}
}