MainPjMovement.setFreeze C# (CSharp) Метод

setFreeze() публичный Метод

public setFreeze ( float n ) : void
n float
Результат void
	public void setFreeze(float n){
		this.freeze = n;
		targetPosition = transform.position;
		MoveTowardsTarget (transform.position);
		Object prefab = Resources.Load("trapedPlayer", typeof(GameObject));
		GameObject clone = Instantiate(prefab, Vector3.zero, Quaternion.identity) as GameObject;
		clone.transform.position = transform.position;
		clone.transform.rotation = clone.transform.rotation * Quaternion.Euler(270, 0, 0);
		clone.GetComponent<SpiderTrap> ().destroyIn (n);
		Renderer[] renderers = gameObject.GetComponentsInChildren<Renderer> ();
		for(int i=0;i<renderers.Length;i++){
			renderers[i].enabled = false;
		}
	}