MainPjMovement.OnControllerColliderHit C# (CSharp) Метод

OnControllerColliderHit() приватный Метод

private OnControllerColliderHit ( ControllerColliderHit hit ) : void
hit UnityEngine.ControllerColliderHit
Результат void
	void OnControllerColliderHit(ControllerColliderHit hit){
		if ((hit.gameObject.tag == "Untagged" || hit.gameObject.tag == "Enemy") && !this.leftPressedMouse() ) {
			anim.SetBool("Walk", false);
			targetPosition = transform.position;
		}
	}