MainPjMovement.Start C# (CSharp) Метод

Start() приватный Метод

private Start ( ) : void
Результат void
	void Start () {
		this.freeze = 0.0f;
		PJAudio = GameObject.FindObjectOfType(typeof(PJMusicManager)) as PJMusicManager;
		this.paused = false;
		
		anim = GetComponent<Animator> ();
		anim.SetBool ("Walk", false);
		anim.SetBool ("attackMelee",false);
		
		controller = this.GetComponent<CharacterController>();
		
		PJAudio = GameObject.FindObjectOfType(typeof(PJMusicManager)) as PJMusicManager;
		
		targetPosition = transform.position;
		lastPosition = transform.position;
		hit = new RaycastHit();
		nextMagicAttack = 0;


		Magia = GameObject.FindObjectOfType(typeof(EmitParticles)) as EmitParticles;
		ParticulesSang = GameObject.FindObjectOfType(typeof(BitParticles)) as BitParticles;

		this.modeEasy ();

	}
	public override void onAttackReceived(int dmg){