private static void OnGameChanged(object obj, EventArgs args)
{
Logger.Write(LogLevel.Event, "OnGameChanged Event");
if (FunkyBaseExtension.PluginIsEnabled)
FunkyGame.ResetBot();
CheckGameIDChange();
string currentProfilePath = ProfileManager.CurrentProfile.Path;
ProfileManager.Load(currentProfilePath);
Navigator.SearchGridProvider.Update();
}