fBaseXtensions.EventHandling.OnGameChanged C# (CSharp) Method

OnGameChanged() private static method

private static OnGameChanged ( object obj, EventArgs args ) : void
obj object
args System.EventArgs
return void
        private static void OnGameChanged(object obj, EventArgs args)
        {
            Logger.Write(LogLevel.Event, "OnGameChanged Event");

            if (FunkyBaseExtension.PluginIsEnabled)
                FunkyGame.ResetBot();

            CheckGameIDChange();

            string currentProfilePath = ProfileManager.CurrentProfile.Path;
            ProfileManager.Load(currentProfilePath);
            Navigator.SearchGridProvider.Update();
        }