fBaseXtensions.Game.BountyCache.UpdateActiveBounty C# (CSharp) Method

UpdateActiveBounty() public method

Sets Active Bounty
public UpdateActiveBounty ( ) : void
return void
        public void UpdateActiveBounty()
        {
            var activeBounty = new BountyInfoCache();

            BountyInfo ZetaActiveBounty=null;
            using(ZetaDia.Memory.AcquireFrame())
            {
                ZetaActiveBounty = ZetaDia.ActInfo.ActiveBounty;
            }

            if (ZetaActiveBounty != null)
            {
                activeBounty = new BountyInfoCache(ZetaDia.ActInfo.ActiveBounty);

                if ((ActiveBounty == null || ActiveBounty.QuestSNO != activeBounty.QuestSNO) && activeBounty.QuestSNO != 0)
                {
                    ActiveBounty = activeBounty;
                    Logger.Write(LogLevel.Bounty, "Active Bounty Changed To {0}", ActiveBounty.QuestSNO);
                    //nullify Cache Entry then set it if Cache contains it.
                    CurrentBountyCacheEntry = null;
                }
                else if (activeBounty.QuestSNO == 0)
                {//nullify when active bounty is nothing
                    ActiveBounty = null;
                }

                return;
            }

            RefreshActiveQuests();

            if (ActiveQuests.ContainsKey(ADVENTUREMODE_RIFTID) && ActiveQuests[ADVENTUREMODE_RIFTID].State!= QuestState.NotStarted)
            {
                if (ActiveBounty!=null && ActiveBounty.QuestSNO == ADVENTUREMODE_RIFTID)
                {
                    ((QuestInfoCache)ActiveBounty).Refresh();
                }
                else
                {
                    ActiveBounty = ActiveQuests[ADVENTUREMODE_RIFTID];
                    Logger.Write(LogLevel.Bounty, "Active Bounty Changed To Rifting");
                }
            }
            else if(ActiveQuests.ContainsKey(ADVENTUREMODE_GREATERRIFT_TRIAL) && ActiveQuests[ADVENTUREMODE_GREATERRIFT_TRIAL].State!= QuestState.NotStarted)
            {
                if (ActiveBounty != null && ActiveBounty.QuestSNO == ADVENTUREMODE_GREATERRIFT_TRIAL)
                {
                    ((QuestInfoCache)ActiveBounty).Refresh();
                }
                else
                {
                    ActiveBounty = ActiveQuests[ADVENTUREMODE_GREATERRIFT_TRIAL];
                    Logger.Write(LogLevel.Bounty, "Active Bounty Changed To Rift Trial");
                }
            }
            else
            {
                Logger.Write(LogLevel.Bounty, "Active Bounty Is Null!");
            }
        }