private static void QuestStepChanged(int SNO, int previousStep, int currentStep)
{
if (FunkyGame.CurrentStats != null)
{
//405695, 9 (Trial Completed)
if (SNO == ADVENTUREMODE_GREATERRIFT_TRIAL && currentStep == 9)
{
FunkyGame.CurrentStats.RiftTrialsCompleted++;
}
else if (SNO == ADVENTUREMODE_RIFTID && currentStep == 10)
{//Rift Boss Killed
FunkyGame.CurrentStats.RiftBossKills++;
if (previousStep == 3)
{//Normal Rift Boss
}
else if (previousStep == 34)
{//Tiered Rift Boss
}
}
}
}