WindowsGame1.Hero.Draw C# (CSharp) Method

Draw() public method

public Draw ( GameTime gameTime, SpriteBatch spriteBatch ) : void
gameTime Microsoft.Xna.Framework.GameTime
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void
        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            spritePlayer.Draw(gameTime, spriteBatch, PlayerPosition, SpriteEffects.None);
        }