WindowsGame1.Hero.Draw C# (CSharp) 메소드

Draw() 공개 메소드

public Draw ( GameTime gameTime, SpriteBatch spriteBatch ) : void
gameTime Microsoft.Xna.Framework.GameTime
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
리턴 void
        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            spritePlayer.Draw(gameTime, spriteBatch, PlayerPosition, SpriteEffects.None);
        }