UnityEditor.ColorPicker.SetHDRScaleFactor C# (CSharp) Method

SetHDRScaleFactor() private method

private SetHDRScaleFactor ( float value ) : void
value float
return void
        private void SetHDRScaleFactor(float value)
        {
            if (!this.m_HDR)
            {
                Debug.LogError("HDR scale is being set in LDR mode!");
            }
            if (value < 1f)
            {
                Debug.LogError("SetHDRScaleFactor is below 1, should be >= 1!");
            }
            this.m_HDRValues.m_HDRScaleFactor = Mathf.Clamp(value, 0f, this.m_HDRConfig.maxBrightness);
            this.m_ColorSliderDirty = true;
            this.m_ColorSpaceBoxDirty = true;
            this.m_RGBHSVSlidersDirty = true;
        }