private void PollOSColorPicker()
{
if (this.m_IsOSColorPicker)
{
if (!OSColorPicker.visible || (Application.platform != RuntimePlatform.OSXEditor))
{
UnityEngine.Object.DestroyImmediate(this);
}
else
{
Color color = OSColorPicker.color;
if (this.m_Color != color)
{
this.m_Color = color;
this.SendEvent(true);
}
}
}
}