private void createCameraLayer()
{
if (layerCount == 0 && shouldCreateCameraLayer)
{
if (Camera.main != null)
{
if (Application.isEditor)
Debug.Log(
"[TouchScript] No camera layer found, adding CameraLayer for the main camera. (this message is harmless)");
var layer = Camera.main.gameObject.AddComponent<CameraLayer>();
AddLayer(layer);
}
}
}