Cancel auth ticket from GetAuthSessionTicket, called when no longer playing game with the entity you gave the ticket to
public static void CancelAuthTicket(HAuthTicket hAuthTicket) { InteropHelp.TestIfAvailableClient(); NativeMethods.ISteamUser_CancelAuthTicket(hAuthTicket); }
public override void CloseTicket() { if (_ticketHandle == HAuthTicket.Invalid) { return; } SteamUser.CancelAuthTicket(_ticketHandle); _ticketHandle = HAuthTicket.Invalid; _ticketOpened = false; }