OpenStory.Common.IO.BoundedBufferFixture.ExtractAndReset_Should_Throw_After_Disposal C# (CSharp) Method

ExtractAndReset_Should_Throw_After_Disposal() private method

private ExtractAndReset_Should_Throw_After_Disposal ( ) : void
return void
        public void ExtractAndReset_Should_Throw_After_Disposal()
        {
            var buffer = new BoundedBuffer(32);
            buffer.Dispose();

            buffer.Invoking(b => b.ExtractAndReset(0))
                  .ShouldThrow<ObjectDisposedException>();
        }