OpenStory.Common.IO.BoundedBufferFixture.AppendFill_Should_Throw_On_Negative_Offset C# (CSharp) Method

AppendFill_Should_Throw_On_Negative_Offset() private method

private AppendFill_Should_Throw_On_Negative_Offset ( ) : void
return void
        public void AppendFill_Should_Throw_On_Negative_Offset()
        {
            var buffer = new BoundedBuffer();

            buffer.Invoking(b => b.AppendFill(Helpers.EmptyBuffer, -1, 0))
                  .ShouldThrow<ArgumentOutOfRangeException>();
        }