OpenStory.Common.IO.BoundedBufferFixture.AppendFill_Should_Throw_On_Non_Positive_Count C# (CSharp) Method

AppendFill_Should_Throw_On_Non_Positive_Count() private method

private AppendFill_Should_Throw_On_Non_Positive_Count ( int count ) : void
count int
return void
        public void AppendFill_Should_Throw_On_Non_Positive_Count(int count)
        {
            var buffer = new BoundedBuffer();
            buffer.Invoking(b => b.AppendFill(Helpers.EmptyBuffer, 0, count))
                  .ShouldThrow<ArgumentOutOfRangeException>();
        }