Monobjc.GLKit.GLKQuaternion.MakeWithAngleAndVector3Axis C# (CSharp) Method

MakeWithAngleAndVector3Axis() public static method

Creates a quaternion that represents a rotation around an axis.

Original signature is 'GLKQuaternion GLKQuaternionMakeWithAngleAndVector3Axis ( float radians, GLKVector3 axisVector );'

Available in OS X x0.8 and later.

public static MakeWithAngleAndVector3Axis ( float radians, GLKVector3 axisVector ) : GLKQuaternion
radians float MISSING
axisVector GLKVector3 MISSING
return GLKQuaternion
		public static GLKQuaternion MakeWithAngleAndVector3Axis (float radians, GLKVector3 axisVector)
		{
			return MakeWithAngleAndAxis (radians, axisVector.x, axisVector.y, axisVector.z);
		}