public PrepareActuatorData ( ActuatorItemData i, DungeonMasterEngine.DungeonContent.Tiles.Tile &targetTile, IConstrain &constrain, Microsoft.Xna.Framework.Graphics.Texture2D &decoration, bool putOnWall ) : bool | ||
i | ActuatorItemData | |
targetTile | DungeonMasterEngine.DungeonContent.Tiles.Tile | |
constrain | IConstrain | |
decoration | Microsoft.Xna.Framework.Graphics.Texture2D | |
putOnWall | bool | |
return | bool |