BulletCSharp.btUniversalConstraint.getAngle2 C# (CSharp) Method

getAngle2() public method

public getAngle2 ( ) : float
return float
        public float getAngle2()
        {
            float ret = BulletDynamicsPINVOKE.btUniversalConstraint_getAngle2(swigCPtr);
            return ret;
        }