BulletCSharp.btTriangleIndexVertexArray.setPremadeAabb C# (CSharp) Method

setPremadeAabb() public method

public setPremadeAabb ( SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax ) : void
aabbMin SWIGTYPE_p_btVector3
aabbMax SWIGTYPE_p_btVector3
return void
        public virtual void setPremadeAabb(SWIGTYPE_p_btVector3 aabbMin, SWIGTYPE_p_btVector3 aabbMax)
        {
            BulletCollisionPINVOKE.btTriangleIndexVertexArray_setPremadeAabb(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(aabbMin), SWIGTYPE_p_btVector3.getCPtr(aabbMax));
            if (BulletCollisionPINVOKE.SWIGPendingException.Pending) throw BulletCollisionPINVOKE.SWIGPendingException.Retrieve();
        }