public btTriangleIndexVertexArray ( ) : System | ||
return | System |
public btTriangleIndexVertexArray()
: this(BulletCollisionPINVOKE.new_btTriangleIndexVertexArray__SWIG_0(), true)
{
}
btTriangleIndexVertexArray::btTriangleIndexVertexArray ( |
|
btTriangleIndexVertexArray::btTriangleIndexVertexArray ( int numTriangles, int triangleIndexBase, int triangleIndexStride, int numVertices, float vertexBase, int vertexStride ) : System |