public appendFace ( int model, |
||
model | int | |
mat | ||
return | void |
public void appendFace(int model, Material mat)
{
BulletSoftBodyPINVOKE.btSoftBody_appendFace__SWIG_0(swigCPtr, model, Material.getCPtr(mat));
}
btSoftBody::appendFace ( ) : void | |
btSoftBody::appendFace ( int model ) : void | |
btSoftBody::appendFace ( int node0, int node1, int node2 ) : void | |
btSoftBody::appendFace ( int node0, int node1, int node2, |