public void addForce(SWIGTYPE_p_btVector3 force)
{
BulletSoftBodyPINVOKE.btSoftBody_addForce__SWIG_0(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(force));
if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
}