// Use this for initialization
void Start()
{
cName.text = character._characterName;
race.text = character._characterRace.ToString();
HP.text = "" + character.GetCurrentHealth() + " / " + character.GetMaxHealth();
STR = character.GetAbilityScore(AbilityID.Strength);
DEX = character.GetAbilityScore(AbilityID.Dexterity);
CON = character.GetAbilityScore(AbilityID.Constitution);
INT = character.GetAbilityScore(AbilityID.Intelligence);
WIS = character.GetAbilityScore(AbilityID.Wisdom);
CHA = character.GetAbilityScore(AbilityID.Charisma);
ATH = character.GetSkill(SkillID.Athletics);
ACR = character.GetSkill(SkillID.Acrobatics);
STE = character.GetSkill(SkillID.Stealth);
THI = character.GetSkill(SkillID.Thievery);
END = character.GetSkill(SkillID.Endurance);
ARC = character.GetSkill(SkillID.Arcana);
HIS = character.GetSkill(SkillID.History);
REL = character.GetSkill(SkillID.Religion);
DUN = character.GetSkill(SkillID.Dungeoneering);
HEA = character.GetSkill(SkillID.Heal);
INS = character.GetSkill(SkillID.Insight);
NAT = character.GetSkill(SkillID.Nature);
PER = character.GetSkill(SkillID.Perception);
BLU = character.GetSkill(SkillID.Bluff);
DIP = character.GetSkill(SkillID.Diplomacy);
INTI = character.GetSkill(SkillID.Intimidate);
STRE = character.GetSkill(SkillID.Streetwise);
tSTR.text = STR + " +" + character.GetModifier(AbilityID.Strength);
tDEX.text = DEX + " +" + character.GetModifier(AbilityID.Dexterity);
tCON.text = CON + " +" + character.GetModifier(AbilityID.Constitution);
tINT.text = INT + " +" + character.GetModifier(AbilityID.Intelligence);
tWIS.text = WIS + " +" + character.GetModifier(AbilityID.Wisdom);
tCHA.text = CHA + " +" + character.GetModifier(AbilityID.Charisma);
tAC.text = character.GetDefence(DefenceID.ArmorClass).ToString();
tFO.text = character.GetDefence(DefenceID.Fortitude).ToString();
tRE.text = character.GetDefence(DefenceID.Reflex).ToString();
tWI.text = character.GetDefence(DefenceID.Will).ToString();
tATH.text = ATH.ToString();
tACR.text = ACR.ToString();
tSTE.text = STE.ToString();
tTHI.text = THI.ToString();
tEND.text = END.ToString();
tARC.text = ARC.ToString();
tHIS.text = HIS.ToString();
tREL.text = REL.ToString();
tDUN.text = DUN.ToString();
tHEA.text = HEA.ToString();
tINS.text = INS.ToString();
tNAT.text = NAT.ToString();
tPER.text = PER.ToString();
tBLU.text = BLU.ToString();
tDIP.text = DIP.ToString();
tINTI.text = INTI.ToString();
tSTRE.text = STRE.ToString();
}