invertika_game.Game.GameState.sayToAll C# (CSharp) Method

sayToAll() static private method

static private sayToAll ( string text ) : void
text string
return void
        static void sayToAll(string text)
        {
            //MessageOut msg(GPMSG_SAY);

            //// The message will be shown as if it was from the server
            //msg.writeInt16(0);
            //msg.writeString(text);

            //// Sends it to everyone connected to the game server
            //gameHandler.sendToEveryone(msg);
        }