invertika_game.Game.GameState.enqueueEvent C# (CSharp) Method

enqueueEvent() static private method

static private enqueueEvent ( Actor ptr, DelayedEvent e ) : void
ptr Actor
e DelayedEvent
return void
        static void enqueueEvent(Actor ptr, DelayedEvent e)
        {
            delayedEvents.Add(ptr, e);

            //TODO Implementieren und in Originalimplementation schauen
            //            // Delete events take precedence over other events.
            //            if(e!=null&&e.type==Event.EVENT_REMOVE)
            //            {
            //                p.first.second.type=Event.EVENT_REMOVE;
            //            }
        }