fliXNA_xbox.FlxSound.updateTransform C# (CSharp) Method

updateTransform() private method

private updateTransform ( ) : void
return void
        internal void updateTransform()
        {
            _sound.Volume = (FlxG.mute?0:1)*FlxG.volume*_volume*_volumeAdjust;
            //FlxG.log("svol: " + _sound.Volume+" flxgvol: "+FlxG.volume+" _vol "+_volume+" _volAdj "+_volumeAdjust);
        }