fCraft.ModerationCommands.SpectateHandler C# (CSharp) Method

SpectateHandler() private static method

private static SpectateHandler ( Player player, Command cmd ) : void
player Player
cmd Command
return void
        private static void SpectateHandler( Player player, Command cmd )
        {
            string targetName = cmd.Next();
            if ( targetName == null ) {
                PlayerInfo lastSpec = player.LastSpectatedPlayer;
                if ( lastSpec != null ) {
                    Player spec = player.SpectatedPlayer;
                    if ( spec != null ) {
                        player.Message( "Now spectating {0}", spec.ClassyName );
                    } else {
                        player.Message( "Last spectated {0}", lastSpec.ClassyName );
                    }
                } else {
                    CdSpectate.PrintUsage( player );
                }
                return;
            }

            Player target = Server.FindPlayerOrPrintMatches( player, targetName, false, true );
            if ( target == null )
                return;

            if ( target == player ) {
                player.Message( "You cannot spectate yourself." );
                return;
            }

            if ( !player.Can( Permission.Spectate, target.Info.Rank ) ) {
                player.Message( "You may only spectate players ranked {0}&S or lower.",
                player.Info.Rank.GetLimit( Permission.Spectate ).ClassyName );
                player.Message( "{0}&S is ranked {1}",
                                target.ClassyName, target.Info.Rank.ClassyName );
                return;
            }

            if ( !player.Spectate( target ) ) {
                player.Message( "Already spectating {0}", target.ClassyName );
            }
        }