private static void SealLiquids(Map map, byte sealantType)
{
for (int x = 1; x < map.Width - 1; x++)
{
for (int z = 1; z < map.Height; z++)
{
for (int y = 1; y < map.Length - 1; y++)
{
int index = map.Index(x, y, z);
if ((map.Blocks[index] == 10 || map.Blocks[index] == 11 || map.Blocks[index] == 8 || map.Blocks[index] == 9) &&
(map.GetBlock(x - 1, y, z) == Block.Air || map.GetBlock(x + 1, y, z) == Block.Air ||
map.GetBlock(x, y - 1, z) == Block.Air || map.GetBlock(x, y + 1, z) == Block.Air ||
map.GetBlock(x, y, z - 1) == Block.Air))
{
map.Blocks[index] = sealantType;
}
}
}
}
}