fCraft.DrawCommands.UndoDraw C# (CSharp) Method

UndoDraw() private method

private UndoDraw ( Player player, Command command ) : void
player Player
command Command
return void
        void UndoDraw( Player player, Command command ) {
            if( !player.Can( Permissions.Draw ) ) {
                world.NoAccessMessage( player );
                return;
            }
            if( player.drawUndoBuffer.Count > 0 ) {
                if( player.drawingInProgress ) {
                    player.Message( "Cannot undo a drawing-in-progress. Wait for it to finish." );
                } else {
                    world.SendToAll( Color.Sys + player.name + " initiated /drawundo. " + player.drawUndoBuffer.Count + " blocks to replace...", null );
                    while( player.drawUndoBuffer.Count > 0 ) {
                        world.map.QueueUpdate( player.drawUndoBuffer.Dequeue() );
                    }
                }
                GC.Collect();
            } else {
                player.Message( "There is currently nothing to undo." );
            }
        }