private static void RageHandler( Player player, Command cmd )
{
string reason = cmd.NextAll();
if ( reason.Length < 1 ) {
Server.Players.Message( "{0} &4Ragequit from the server", player.ClassyName );
player.Kick( Player.Console, "&4Ragequit", LeaveReason.RageQuit, false, false, false );
IRC.SendAction( player.ClassyName + " &4Ragequit from the server" );
return;
} else {
Server.Players.Message( "{0} &4Ragequit from the server: &C{1}",
player.ClassyName, reason );
IRC.SendAction( player.ClassyName + " &WRagequit from the server: " + reason );
player.Kick( Player.Console, reason, LeaveReason.RageQuit, false, false, false );
}
}