internal static void Away( Player player, Command cmd )
{
string msg = cmd.NextAll().Trim();
if ( player.Info.IsMuted ) {
player.MessageMuted();
return;
}
if ( msg.Length > 0 ) {
Server.Message( "{0}&S &Eis away &9({1})",
player.ClassyName, msg );
player.IsAway = true;
return;
} else {
Server.Players.Message( "&S{0} &Eis away &9(Away From Keyboard)", player.ClassyName );
player.IsAway = true;
}
}