void Lava( Player player, Command cmd ) {
if( player.mode == BlockPlacementMode.Lava ) {
player.mode = BlockPlacementMode.Normal;
player.Message( "Lava: OFF." );
} else if( player.Can( Permissions.PlaceWater ) ) {
player.mode = BlockPlacementMode.Lava;
player.Message( "Lava: ON. Red blocks are replaced with lava." );
} else {
world.NoAccessMessage( player );
}
}
}