Universe.Physics.BulletSPlugin.SimMotionState.SetRigidBody C# (CSharp) Method

SetRigidBody() public method

public SetRigidBody ( BulletXNA.BulletDynamics.RigidBody body ) : void
body BulletXNA.BulletDynamics.RigidBody
return void
        public override void SetRigidBody(RigidBody body)
        {
            Rigidbody = body;
        }