Universe.Physics.BulletSPlugin.BSCharacter.ComputeAvatarVolumeAndMass C# (CSharp) Method

ComputeAvatarVolumeAndMass() private method

private ComputeAvatarVolumeAndMass ( ) : void
return void
        void ComputeAvatarVolumeAndMass()
        {
            _avatarVolume = (float)(
                Math.PI
                * Size.X / 2f
                * Size.Y / 2f // the area of capsule cylinder
                * Size.Z // times height of capsule cylinder
                + 1.33333333f
                * Math.PI
                * Size.X / 2f
                * Math.Min(Size.X, Size.Y) / 2
                * Size.Y / 2f // plus the volume of the capsule end caps
                );
            _mass = Density * BSParam.DensityScaleFactor * _avatarVolume;
        }