Universe.Physics.BulletSPlugin.BSActorSetTorque.BSActorSetTorque C# (CSharp) Method

BSActorSetTorque() public method

public BSActorSetTorque ( BSScene physicsScene, BSPhysObject pObj, string actorName )
physicsScene BSScene
pObj BSPhysObject
actorName string
        public BSActorSetTorque(BSScene physicsScene, BSPhysObject pObj, string actorName)
            : base(physicsScene, pObj, actorName)
        {
            m_torqueMotor = null;
            m_physicsScene.DetailLog("{0},BSActorSetTorque,constructor", m_controllingPrim.LocalID);
        }